Very simple to use and much easier than Macromedia Tween Class, yet so powerful, can manage listeners, friction, and affect any kind of properties.
You may enjoy better coding using a reliable broadband connection.
Example of smooth motion with SmoothMover
In this example movie a random final position value is given to the selected properties. Push the "Move!" Button to activate the SmoothMover.
Example of simple flash game with SmoothMover
Here, with just a few lines of code, SmoothMover is used to affect position and size of the laser beams, as well as size and alpha of explosions. Using SmoothMover in this way, the whole movie is less than 3Kb.
How to use SmoothMover
SmoothMover is less than 1Kb, and to perform a smooth motion in the X axis, is as simple as tytping: